Win a $2,000 Huggy Chair from Sarah Ellison, Whose Furniture Is Now Available in the US

When the Australian designer Sarah Ellison released her Huggy chair two years ago, it blew up. There was only one problem: If you weren't a big-name designer with a bottomless budget, it just wasn't that easy to get one. But that all changed this winter, when Ellison partnered with Design Within Reach to make her work readily available in the US; together, they're offering one lucky Sight Unseen reader the chance to win a $2,295 Huggy chair in a choice of upholsteries. Click through to enter!
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Sarah Ellison’s Stand Out New Collection Features the Stripe

A bold Memphis sensibility meets sunny Byron Bay ease in Australian designer Sarah Ellison’s new capsule collection “La Banda,” meaning “the stripe” in Italian. Bands of ash and walnut wood lay next to each other to create a striped pattern, and rounded and rectilinear silhouettes playfully and unexpectedly alternate. In fashion, the notion of “the stripe” has a rich and varied history — a history that Ellison, a former fashion designer and stylist, was no doubt aware of.
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These Duotone Vases Are Reversible, Depending On Your Color Scheme — Or Mood

The up-and-coming Australian designer Dean Toepfer had been primarily working on commissions and larger furniture pieces — like a bar cart made from a faux terrazzo composite and a sling chair upholstered in pink shag — since graduating from RMIT. But with the onset of the pandemic, Toepfer decided to reassess. "Vase Versa is my first object collection, and first self-produced range," Toepfer explains.
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A Darkly Cinematic Furniture Collection, Rooted in Retrofuturism

Use Your Illusions is the third collection we've featured by the Sydney-based design studio Page Thirty Three, but it's the most cohesive by far, inspired by nostalgic visions of the future but rooted in the here and now and the studio's interest in ritual. "I love looking at how the future was forecast 50 years ago, and comparing it to how we live today," explains co-founder and creative director Ryan Hanrahan. "In most cases I like the alternate space-age visions that I saw on the big screen — or dreamt up as a kid — much more. I think a lot of what we design comes from these childhood obsessions."
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